I’m trying to get a little more structured when it comes to how I publish and syndicate the content I write. These are primarily my notes to myself about my process, but maybe you’ll find them interesting.
When I was first introduced to Observables in C#, they sounded pretty damn good. “They just model streams of data”, “It’s just data over time” and “It’s just the push equivalent of an IEnumerable”. After working with them for a little while, I don’t think they’re as good as I was told.
At my employer SCADA MINDS we’re currently working on implementing a data pipeline for one of the larger wind companies in the world. Wind turbines have a lot of sensors, that generate a lot of time-series data. For the amount of turbines we need to support, we need to be able to process upwards of 1GB/sec.
Recently while pair programming with a colleague, we got into discussing the best way to initialize new objects in C#. I’ve always just implemented constructors and left it at that, while he tended to favour static factory methods. This led to a lot of discussion and back-and-forth about the pros and cons of each type.
Internally at SCADA MINDS, we’ve had to make a decision whether or not to use a Serverless architecture for a large project. I wrote a post earlier on the general pros and cons of Serverless, but like most projects, there are some unique circumstances that we need to consider.
Internally at SCADA MINDS, we’ve had a lot of discussion whether or not to use serverless, Azure functions to be more specific, for a large project. This is my attempt to give a balanced overview of the pros and cons of Serverless, to help us make the right decision.
About a year ago I started having pain in my left pinky. At the time I was a student, and had just helped start bambuu where I develop software. I figured the pain was temporary so I kept on working, thinking it’d go away by itself. This would be a very short blog post if I was right. After while it had spread to my right pinky as well.
Recently we created a placemat game-controller and a game for a university project. The goal was to help users eat slower in an engaging way. These are the four things I wish I had known before starting.
I recently read Malcolm Gladwell’s book “David and Goliath – Underdogs, Misfits and the Art of Battling Giants.” Gladwell writes about a phenomenon called relative deprivation – when we are deprived of something, relative to the people around us. I’m going to talk a little about this phenomenon, and how it relates to keeping the big picture of the world in mind.